Beta 17 is out!
So it's a day late (again), but Beta 17 is out! What's new? Heaps of stuff! (git log beta16..beta17 is your friend). The big stuff:
I've fixed some lighting and render bugs. These were driving me batty. I've added a very crude and incomplete map; "ruins". I fixed some bugs in some of the weapons. I've fixed s couple of the vehicles. I added a config dialog for rendering quality settings.
One other big thing I've done is a rehash of the map editor. It now actually works. Well except saving, but it's a decent start.
Also, this release officially doesn't support anything older than OpenGL 3.1 anymore. There are some config options you can change to get better performance, but you still need hardware from the last 4-5 years or so. My (crappy) laptop with integrated intel graphics does it (just), so that's the baseline.