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Beta 16 Released

So it's a day late, but Beta 16 is now out!

It started life a just a testing/performance release, but a week and a half into it I decided to add animations (and eventually bone animations) - thus the 1 week (+ 1 day) slip on the regular schedule.

Well I've already posted everything of interest on the Dev Blog, so take a read there, also check out the Funny Dev Pics because there is some funny ones in there.

Here is an overview of the new stuff:

  • Pound Mode
  • GL Performance Improvements
  • Animation and move nodes
  • Bones

Have fun!

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