Beta 16 Released
So it's a day late, but Beta 16 is now out!
It started life a just a testing/performance release, but a week and a half into it I decided to add animations (and eventually bone animations) - thus the 1 week (+ 1 day) slip on the regular schedule.
Here is an overview of the new stuff:
- Pound Mode
- GL Performance Improvements
- Animation and move nodes