Beta 13 is out!
So here it is...beta 13! I've added two new things: Campaigns and GLSL support.
Campaigns are fairly simple. A mod can define one or more campaigns, and if they do so, a "campaign" menu option shows up. A campaign is just a list of gametype+map combos.
The other new thing is OpenGL GLSL support. This is a feature of all modern video cards, and I now use it to get some really nice effects, like per-pixel lighting, and the dissolve shader. It's still a little incomplete, but I really didn't want to slip out to four weeks!