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Beta 13 is out!

So here it is...beta 13! I've added two new things: Campaigns and GLSL support.

Campaigns are fairly simple. A mod can define one or more campaigns, and if they do so, a "campaign" menu option shows up. A campaign is just a list of gametype+map combos.

The other new thing is OpenGL GLSL support. This is a feature of all modern video cards, and I now use it to get some really nice effects, like per-pixel lighting, and the dissolve shader. It's still a little incomplete, but I really didn't want to slip out to four weeks!

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